Android XR is adding experimental 3D conversion, pinned apps, visible hands, session restore and enterprise tools, the announcement said, with the update beginning to reach Samsung Galaxy XR headsets today.
The company framed the release as a way to deepen immersion and make interactions more natural after the Galaxy XR launch late last year, when users began pairing immersive apps and games with Gemini for assistance.
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Key additions include Auto-spatialization, an experimental feature that converts most apps, games, websites, images or videos into three-dimensional views via a Labs toggle in Advanced features > Settings. The announcement highlights the feature with the line, "Transform 2D content into spatialized 3D content." Google also said the curated XR app library now exceeds 100 apps made specifically for immersive use, more than doubling since the Galaxy XR debut; examples cited include Real VR Fishing and the upcoming Trombone Champ: Unflattened, while the PSG Immersion app can stream matches in full immersive or overhead tabletop views.
Other changes let users pin apps to physical walls so content stays anchored, show real hands in home space mode instead of white outlines, and automatically restore apps when a session resumes. The release also adds updated hand tracking, eye tracking and accessibility tweaks, and brings Android Enterprise support with partners including ArborXR, ManageXR, Microsoft Intune, Omnissa Workspace ONE, Samsung Knox Manage and SOTI. The announcement said consumers can try the new features on Galaxy XR at Samsung Experience Stores.
The recap
- Android XR receives five new immersive and utility features.
- Library now includes over 100 apps optimised for XR.
- Update begins rolling out to Samsung Galaxy XR headsets today.